COMPANY OF HEROES 2 - REVEALED


Хорошие новости! (GOOD NEWS)!


Relic, the makers of the fantastic Company of Heroes along with other great RTS series: Dawn of War (I & II) and Homeworld among other games (e.g. Outfit), have announced that Company of Heroes 2 will be released in 2013!


For those unfamiliar with Company of Heroes. It's a World War 2 real-time strategy game in which you control a company of allied soldiers (and others in add-ons) through the invasion of Normandy. Company of Heroes also boasts completely destructible terrain so no battle is every played out the same way and some events can be totally unpredictable. A great example of this could be attacking an enemy vehicle which suddenly goes 'out of control' and explodes into a nearby building also nesting a squad of enemy troops. It's this immersive, interactive and unique gameplay that makes Company of Heroes of a real joy to play.

Company of Heroes also doesn't have a frustrating resource economy during battle that distracts from the gameplay. Instead a player must secure areas of the battlefield that provide one of the three types of resources as well as giving a tactical advantage. This encourages players not to sit inside their base and to tactically take control of the map.


There is very little information known on Company of Heroes 2 but this is what we know so far...

  • It’s set on the Russian front. You control the Soviets in their fight to repel the invading Nazi force.
  • Snow plays a major part on the battlefield, falling and melting dynamically, and slowing your soldiers and tanks based on its depth.
  • The game runs on the Essence 3 engine, the latest version of the graphics engine Relic have been updating and expanding upon for years.
  • The cover system has been revamped, to function more realistically and allow soldiers to vault over obstacles.
  • Line of sight plays a large tactical role, with the game’s fog of war based on what your soldier’s can actually see. Relic call this system “True Sight”, and it causes areas of the map to be grayed out and enemies within turned invisible by buildings, items of cover, or dropped smoke grenades.
  • The Normandy landing that opened Company of Heroes (and Saving Private Ryan, one of its key inspirations), was the 23rd biggest battle of World War 2. “13 of the 15 bloddiest battles” happened on the Eastern front, points out Company of Heroes lead designer, Quinn Duffy. The game should represent those battles and their vicious scale, as much as it does minute infantry tactics.
  • Just like the original, the scenery is highly destructible, and you’ll be given control of plenty of tanks and other explosive equipment. That includes barn-burning flamethrowers.
  • There will be multiplayer, but Relic aren’t ready yet to talk about it.
  • The game is due out 2013.


If you want to read every shrapnel of information, you’ll need to run out and buy the next issue of PC Gamer magazine – on sale in the UK on May 9th, and the US May 22nd. UK readers even get Company of Heroes 1 free with every issue.




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