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Showing posts with the label video game

SLY RACCOON : THIEVES IN TIME - DEMO IMPRESSION

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This is the fourth instalment of the Sly Racoon games and although the first three games were created by Sucker Punch Games (who also created InFamous), Sly Raccoon: Thieves in Time was developed by Sanzaru Games, who also created the Sly Raccoon collection and a few others less known games. Despite being handed over from the original creators, Sanzaru continue the story from the third instalment: Honour Among Thieves. At the very start of the demo you are given the option to view the ‘full story’, which is a long recap of what I guess is the previous games (which I haven’t played) but it’s mostly about pointless social complications between the characters and their loved ones enough to fill an issue of a gossip magazine. Trying to explain it within a tweet sized sentence: An old master thieves’ book is being erased and you have to travel back through time to restore it and find out who is responsible #simple? There are three heroes to this game, Sly the raccoon, Bentley the intellig...

WIZORB - REVIEW (ONGOING)

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I would have had this review finished a long time ago if it wasn't for something particular, but I'll get to that point later on. Wizorb is the name of the game and what it's about - that could be quite confusing when regarding just the name. Essentially it's block breaker in a retro 8 bit aesthetic but up to date by ... hmm, being released today? It's an innocent £2 on Steam for PC & Mac but has also been released on Xbox as an Indie game for, I dunno,  about the same amount of Xbox points as a sock for your avatar. The game takes place in a beautifully created nostalgic fantasy world in which you, the wizard, must turn into a ball and break blocks, monsters, chests, secret doors, bosses and more blocks, to rid the world of evil (probably). At the beginning of each level you see you, the wizard, but only for a split second before he's turned into an orb and his staff into some sort of bigger staff which is now horizontal. It's this panel / staff...

MASS EFFECT 3 - REVIEW

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It took only a matter of days after ME3's release that I had heard or read through top news websites such as the BBC that Mass Effect's ending was so disappointing that one gamer had even taken it up with the federal trade commission. So before I'd even started I'd heard this news and had been blasted out of the air-lock of the high hopes ship I had happily been aboard. None the less I was determined to see out the ending of this epic trilogy though I didn't play from any save I had made before. I had played ME1&2 on the Xbox 360 though had somehow lost my save from the first game meaning I've only played each Mass Effect game without any of my previous choices or decisions brought across except for the gaps you fill in through a few questions at the start of the game. I wish I had experienced more of the cross-over between each game as just ticking boxes about which character died and which lived based on the decisions I'd made before made my first ...